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Long ago in 1961, an experienced group of programmers led by Steve "Slug" Russell developed the world's first video game: Spacewar. A lot is different since then, but the fundamentals of the constitutes a good video game title are still the same now because they were back in the 1960s. History of video games
Needless to say, because it ran over a DEC PDP-1 computer, very few people reached play Spacewar. For most people, myself included, their first summary of the joy of video games was Space Invaders, which has been introduced in 1978.
Space invaders was made and put together by Toshihiro Nishikado, as they was working for the Japanese company Taito Corporation. Although Space Invaders was obviously a simple game with simple graphics, it was a massive success. The reason for this was 'game play', which is likely the most crucial part of any game. Without it, a game is unlikely to be successful. To this day (2012), the incredible video sophistication available to games developers isn't any alternative to good old-fashioned action.
An interesting point to note about Space Invaders is that Nishikado had originally planned to use tanks or airplanes as the attacking force, but the computers of the time were too slow to let the tanks turn and move smoothly, so the familiar aliens were used instead. Nishikado could have used humans instead of aliens, but he felt that this would have been morally wrong.
During the 1980s, arcade games became very popular in establishments such as pubs, bars, hotels, and so on. These games were not, on the whole, free to play and I can remember spending more money playing the games than on beer! Companies such as Atari had been dominant in the games market since the late 1970s, and initially the 1980s were a boom period for companies involved in the industry. Over the course of the decade though, the marketplace became flooded, quite often with bad quality games, and also by no more the last decade the market had largely crashed.
There was, however, a brand new emergence in this area - small hand held devices such as Nintendo's GameBoy started to become popular, and would go on to play a major role in the games industry to this day.
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